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Pokemon XY Discussion, Research, Suggestion & Preparation

Discussion in 'General' started by Ataro, Oct 15, 2013.

  1. Synthesis

    Synthesis ._.

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    Well since fairy is predominantly special, I'd go with that for gsc. As for contests, it fits the "cute" attribute, but it could really be slotted anywhere that needs it since a lot of the types don't really fit the attrib.

    Also, I think Honedge should be complex. It and the Goomy line are the only ones I can think of that could even be above Hard, so that should kinda be a factor for the sake of consistency if nothing else.
     
  2. Turtwig A

    Turtwig A Stumped

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    There are only 8 special types in rules for RSE/Colo and before, compared to 9 physical ones. I think that having Fairy added as special would balance that to an even 9 and 9.
     
  3. mlouden03

    mlouden03 Gaius Vi Britania

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    Honenge, while being easier to get, is a powerhouse. Complex seems fair for it. I'm curious to see the story list, so I can find out how much I'll have to write for what I want.
     
  4. Fossil Fusion

    Fossil Fusion YOLO

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    I would say remove GSC+RSE from the Ruleset to escape the confusion of Fairy as Special/Physical.
     
  5. Ash K.

    Ash K. ★The Wrath of Hoenn★

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    Eevee says Fairy should be special, in addition to the reasons mentioned above.

    As for the base stats Monbrey posted above, I take no credit for MegaCharizard Y, I pulled that one from Smogon because I was curious how the two compared. The others were done by using my knowledge of the stat formula, some data Monbrey gave me from his game, the original base stats of said Pokémon, and a calculator. Except for MegaMewtwo X, they may be off slightly due to rounding. However, MegaMewtwo X came out to EXACT INTEGER base stats, with all changes being divisible by 10, so I'm 99.9999% sure that one is exact.

    Also, Mega Stones and their availability and limitations in URPG is something that I'm pretty sure everyone is curious on and many probably have input on.
     
    Last edited: Oct 17, 2013
  6. ChainReaction01

    ChainReaction01 Angry about Outer Heavens

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    Is GSC a commonly used battle style anyway? I kinda feel like these days it's just a refuge to hide from crap you don't like, which seems a bit shifty to me. I'd like to point out that appeal to tradition is a kind of fallacy.

    I heard that Mega Evolutions are supposed to be roughly on-par with Legendaries, so perhaps we should look at a no MegaEvolutions clause?
     
  7. Monbrey

    Monbrey Pyromaniac

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    It's something everyone is going to want to argue about because all they'll care about is ensuring that THEY can get all the Megastones that THEY want.

    An appeal to novelty is also a fallacy. ^.^

    Besides, basically every clause we have is a refuge. I don't want more than one Pokemon asleep or frozen, I don't want them OHKO'd, I don't want to have to fight Legendaries or for you to have more than one of a Pokemon species on your team, and I don't really feel like having my Accuracy and Evasion modified either.
    /clauses

    I agree GSC is pretty old and mostly unused, but it's still valid and usable. If it was broken but we left it there anyway because it was a part of our history, then I'd agree we were appealing to tradition.

    As far as we can tell, MegaEvolutions are a 100 BST increase on their base forms, split across the stats in different ways. MegaCharizard X gets a lot of Attack, a little Defense and Special Attack. MegaCharizard Y gets a lot of Special Attack, a little Attack and Special Defence. MegaAbomasnow actually gets 130 extra, but loses 30 from speed to equal 100 total.

    I'd really rather not be adding a no MegaEvolution clause, but at the same time I can appreciate that it would probably be something people would want to use. It isn't a balanced metagame if only one battler has a Megastone and the other doesn't.
     
  8. Monbrey

    Monbrey Pyromaniac

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    Double postin:

    If anybody wants to use my URPG Stats Converter and the base stats from this thread to start compiling URPG stats, that would be awesome. Not all Pokemon on that thread are confirmed, but if we start a list of those that are I can start working on adding them to the calc.

    You'll be helping with one of the biggest hurdles to getting XY added to the URPG ^.^

    EDIT: Alternatively, a text file with all 70 base stats in it would also be useful. Then I can just make it read the file line by line for the same output.
     
    Last edited: Oct 17, 2013
  9. ChainReaction01

    ChainReaction01 Angry about Outer Heavens

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    Regarding your first post there, good points, I hadn't thought of it that way.

    Also, claiming an argument is incorrect or invalid because it contains a fallacy is in itself a fallacy =P

    Ash, the Staff is working on a Megastone obtainment method. If people want to spit-ball in here about one, feel free, but we're not quite ready to talk about our ideas on the subject yet.
     
  10. Monbrey

    Monbrey Pyromaniac

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    >infinite loop
     
  11. ChainReaction01

    ChainReaction01 Angry about Outer Heavens

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    better than a stack overflow
     
  12. Elamite

    Elamite Active Member

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    I'd just like to point out that Clauses are not what Monbrey said. Clauses are put into play in order to eliminate, in as much a way as possible, mechanics of the game that are considered broken and/or too easily abused (easily abused is sort of a factor of being broken, but in a slightly more obvious way). When these clauses are formed they aren't arbitrary, they go through/ have gone through a process of suspect testing and voting to determine whether or not they are overpowered (and shouldn't really be seen as much different than a Pokemon ban). There are also a lot of clauses that the URPG doesn't implement that can be used as a clearer representation of this (i.e. Moody Clause, Evasion Abilities Clause, Swift Swim +Drizzle). If it was as easy as Monbrey made it sound there would be stuff like No Dragonite Clause in my gym because I don't want people using Dragonites...

    In light of this I think that the URPG should not jump to conclusions on the way MegaEvolutions work and should instead wait and see how overpowered they are. It's pretty hard to tell how abusable something is in game because the games are honestly pretty easy. In light of that, I don't really have an opinion on how MegaEvolutions should be handled yet because I don't think it's really possible to have one. Honestly, at the moment it seems like some of them are extremely broken (like Shadow Tag Gengar, which is like ridiculous) while others are arguably worse than their non Mega Evo'd counterparts (like Heracross which loses speed, the ability to hold an Item, it's amazing ability, in exchange for some attack). I know the URPG tends to not stray away from banning things, but like has been said already :

    EDIT: I think someone was looking for changes in current Pokemon,

    http://www.smogon.com/forums/threads/oldmon-base-stat-changes.3490041/
     
    Last edited: Oct 17, 2013
  13. Monbrey

    Monbrey Pyromaniac

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    And I'd again like to point out that fallacies are useless arguing tools and everybody just knows the phrase "appeal to tradition" as a buzzword.
     
  14. Elamite

    Elamite Active Member

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    Before anyone starts doing this. After looking through some of the research threads, I'm increasingly getting under the impression that these stats are estimates and not totally final. I'm not 100% sure, but I found a few threads that had numbers close to the ones listed in that thread but not quite those. Also a lot of them have even number stats which also makes me skeptic.
     
  15. Monbrey

    Monbrey Pyromaniac

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    To get exact values we/they would need level 50 or level 100 Gen VI Pokemon with known EV's and IV's lol. Not easy to do.
     
  16. ChainReaction01

    ChainReaction01 Angry about Outer Heavens

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    Wrong, fallacies are very useful argument and debate tools and I studied them and their use in great detail for four semesters.

    You just can't use them on the internet, where people are retarded and the fate of entire threads can be decided by a single reaction picture, Hitler comparison, or animated gif.

    Oh, right, Gen VI.

    Uh, how about O-Powers? Think we should introduce them somehow? Maybe when people are spectating battles they can pass heals and stat boots to the people they want to win?

    [​IMG]
     
  17. BlueTowel

    BlueTowel Member

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    For MegaStone obtainment, how about as a Dungeons reward? By tokens or final boss drop.

    Could make 'em a bit more rare and special, make Dungeons have something unique to them. They are supposed to make Pokémon on par with legendaries, right?
     
  18. Monbrey

    Monbrey Pyromaniac

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    [​IMG]

    [​IMG]

    I really hope I can assume you're kidding. I don't think O-Powers or Amie or any of that other crap belongs in a competitive environment. Even if URPG isn't super-serious competitive, at the very least it is mechanically.

    [​IMG]

    ...okay, I admit that was a bit of a weak reference.

    I have no issue with Dungeons having Megastones obtainable in some way or another, but I would have to recommend against them being exclusively there, as with them being exclusive to any one other section.

    Definitely needs to be open to everyone, even if they are still rare/difficult to obtain.

    And with that:

    [​IMG]
     
  19. MuddyMudkip

    MuddyMudkip silence and sound

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    Dem stats. xD Haven't done the Mega Evos yet, though. ^_^;

    Chesnaught:
    Base: 90/100/120/80/70/70
    URPG: 384/299/339/259/239/239

    Greninja:
    Base: 80/90/75/100/75/120
    URPG: 364/279/249/299/249/339

    Diggersby:
    Base: 75/60/70/45/70/90
    URPG: 354/219/239/189/239/279

    Vivillion:
    Base: 80/50/50/100/50/100
    URPG: 364/199/199/299/199/299

    Pyroar:
    Base: 85/75/75/110/65/105
    URPG: 374/249/249/319/229/309

    Gogoat:
    Base: 125/105/65/90/80/70
    URPG: 454/309/229/279/259/239

    Pangoro:
    Base: 110/130/80/80/80/70
    URPG: 424/359/259/259/259/239

    Furfrou:
    Base: 75/80/55/65/90/100
    URPG: 354/259/209/229/279/299

    Aegislash (sword):
    Base: 60/150/60/150/60/60
    URPG: 324/399/219/399/219/219

    Aegiaslash (shield):
    Base: 60/60/150/60/150/60
    URPG: 324/219/399/219/399/219

    Doublade:
    Base: 60/110/150/55/50/30
    URPG: 324/319/399/209/199/159

    Fletchinder:
    Base: 60/65/65/35/50/85
    URPG: 324/229/229/169/199/269

    Flabebe:
    Base: 40/40/30/65/60/35
    URPG: 284/179/159/229/219/169

    Aromatisse:
    Base: 100/65/75/95/90/30
    URPG: 404/229/249/289/279/159

    Malamar:
    Base: 80/100/90/70/60/70
    URPG: 364/299/279/239/219/239

    Clawitzer:
    Base: 70/70/100/130/100/55
    URPG: 344/239/299/359/299/209

    Heliolisk:
    Base: 60/65/50/120/100/120
    URPG: 324/229/199/339/299/339

    Tyrantrum:
    Base: 95/125/120/80/60/75
    URPG: 394/349/339/259/219/249

    Sylveon:
    Base: 95/60/65/110/130/65
    URPG: 394/219/229/319/359/229

    Hawlucha:
    Base: 70/95/80/65/70/110
    URPG: 344/289/259/229/239/319

    Sliggoo:
    Base: 60/70/50/90/120/65
    URPG: 324/239/199/279/339/229

    Klefki:
    Base: 50/80/90/80/80/70
    URPG: 304/259/279/259/259/239

    Trevenant:
    Base: 90/120/70/70/80/50
    URPG: 384/339/239/239/259/199

    Gourgeist (small size):
    Base: 70/80/120/50/75/90
    URPG: 344/259/339/199/249/279
     
  20. BlueTowel

    BlueTowel Member

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    Done all them new mons and megas stats and Monbrey has 'em now, yepyep. :3