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Move Deleter

Discussion in 'Trainer's Court' started by Eraizaa-kun, Dec 8, 2010.

  1. Eraizaa-kun

    Eraizaa-kun That guy

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    Hello! Yet another idea.


    Well, who knows? Maybe you are tired of your Sleep Talk rolls ending in Teleport, Splash, or Growl. Maybe you are planning on using Last Resort someday, but you can't 'cause your Pokemon knows Explosion or Healing Wish. There's also the possibility that you never do double battles and are tired of seeing Helping Hand in your Pokemon.


    Well, I'd say it would be fair to have a Move Deleter.

    Maybe it could work like the Daycare except a bit cheaper. With a limit on how many moves you can delete of course and with a rule that says that your Pokemon can't have a move deleted if it only has 4 moves or less. Oh! And Definitely, the trainer should keep a list of the moves that have been deleted from that Pokemon in the stats page.


    Anyone else thinks this is useful?
     
  2. Pidge

    Pidge a

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    I support it, but there doesn't need to be a limit. And maybe you could delete level up moves?

    People would contend it is useless or just an unneeded addition. It can make a difference, even if you don't think that difference is competitive.

    I say 500 per move. To get it back: If it's an EM, you have to get it back however you normally get it; If it's a level up, 1,000.
     
    Last edited: Dec 8, 2010
  3. AceTrainer14

    AceTrainer14 The acest of trainers

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    Yeah, this does sound like a really cool idea! It could be really handy for Pokemon like Gyarados and Milotic who really don't need Splash... ever. I would definitely use it at some point.
     
  4. Lord Fedora

    Lord Fedora Master of Hats and Ponies

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    I'd enjoy a world where my Pokemon can't Sleep Talk something totally useless.
     
  5. Black_Cat320

    Black_Cat320 Lazy lil'kitty

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    Sounds like a good idea to me

    But what if ya wanted the moves ya deleted back?
     
  6. Lord Fedora

    Lord Fedora Master of Hats and Ponies

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    It would be for things like Splash and Leer that you really have no need or desire for.
     
  7. Eraizaa-kun

    Eraizaa-kun That guy

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    I assume that, for Daycare moves (BMs, MTs, SMs) and level up moves, you'd probably have to go to the Daycare to teach the Pokemon that move again and pay full Daycare price. If it was a TM you'll have to buy the TM again. That's just so people think twice about what move they are deleting.

    HMs can be used over and over, so, if you own the HM, you wouldn't have to buy it again.
     
  8. kanga

    kanga New Member

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    Wait a minute this is all very well and good but has anyone thought about hidden power? Someone buys it, uses it get's a rubbishy Hp so the delete it and buy another tm! Maybe we should put something like once you use a HP then Hp can only be that type again. Unless affected by reroll special events
     
  9. Eraizaa-kun

    Eraizaa-kun That guy

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    I did think about that. That's why all deleted moves would still be listed in the stats. Like, let's say my Butterfree:

    Butterfree(Female)
    [​IMG]
    Nature: Naïve
    Abilities: Compound Eyes
    Level up moves: Tackle, String Shot, Harden, Confusion, Poisonpowder, Stun Spore, Sleep Powder, Supersonic, Whirlwind, Gust, Psybeam, Safeguard, Silver Wind, Tailwind, Captivate, Bug Buzz, Bug Bite
    TMs: Psychic, Hidden Power (electric), Solarbeam, Nightmare


    And say that I deleted her Hidden Power and her Tackle. It would be like this:


    Butterfree(Female)
    [​IMG]
    Nature: Naïve
    Abilities: Compound Eyes
    Level up moves: String Shot, Harden, Confusion, Poisonpowder, Stun Spore, Sleep Powder, Supersonic, Whirlwind, Gust, Psybeam, Safeguard, Silver Wind, Tailwind, Captivate, Bug Buzz, Bug Bite
    TMs: Psychic, Solarbeam, Nightmare
    Deleted Moves: Tackle, Hidden Power (electric)


    So, yeah, if I were to buy Hidden Power again, I'd have to use that one. There's already a thread that keeps track of Hidden Power Types.
     
  10. Ataro

    Ataro URPG Official

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    I'd say no. It's all part of the risk. There isn't really a point making so much effort to ensure you don't have any risks when using specific moves. If you get stupid moves like Teleport or Splash using Sleep Talk, I'd just say sucks to be you. It's all part of the game and shouldn't be removed just to enhance your game experience by eliminating every single "bad" points.

    inb4 pidge
     
  11. kanga

    kanga New Member

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    Agree with Ataro I say no also.
     
  12. Eraizaa-kun

    Eraizaa-kun That guy

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    Actually, if you look at the games, the Move Deleter was part of the game long before Sleep Talk was. Either way, Sleep Talk isn't the main focus of the Move Deleter suggestion, it's just an example of where it could help.

    I don't see why it would hurt the URPG in anyway. It would just be for the preference of the trainers. If it doesn't hurt, but it does help, it should be considered at the very least.

    BTW, there's still the whole Healing Wish/Explosion vs Last Resort thing. Not the main focus either, but still.
     
  13. Pidge

    Pidge a

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    It's your own choice whether you want to put that effort to manage those risks or not. I don't know what game you're talking about, but the move deleter exists in the cartridge games, and if you're saying it's part of the URPG game, then I guess we could say that response to all addition and change recommendations.

    Do you have a problem with me having an opinion?
     
    Last edited: Dec 10, 2010
  14. AceTrainer14

    AceTrainer14 The acest of trainers

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    As Eriazza said, it isn't just for Sleep Talk: I have always wanted to try using Last Resort, but it is impossible with some of the moves my Flareon knows that would be completley useless to use.
    I think there should be a poll, so we can see what everyone thinks
     
  15. Ataro

    Ataro URPG Official

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    Except Move Deletor doesn't only delete moves, it is there to also delete HMs since they cannot be deleted normally.

    I'm just saying there isn't a point to make so much effort to ensure that the URPG is a game without complete risks. If we're doing this, we might as well just say everyone gets to delete Splash, Tackle, Teleport, Flail, Rage, etc.
     
  16. AceTrainer14

    AceTrainer14 The acest of trainers

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    It's about what individually people want: some people might keep Tackle around as a way to KO their opponent if it's at 1%, others may not see any need for it and decide to get rid of people. But people do deserve the option
     
  17. Ataro

    Ataro URPG Official

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    And why would you use Tackle to KO a Pokemon at 1 HP?

    Not exactly my point, but I'm really curious.
     
  18. Pidge

    Pidge a

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    I don't get your point here...The move deleter can delete all moves, unless the Pokemon only has 1 move.

    You may think it's pointless or not worth it, but others may not. Protect TM and Detect TM both exist, and although everyone gets Protect because of its higher PP, some people may want to get Detect in case of Imprison, or some may want to get both in case one is Disabled. This is all even though it probably isn't worth the 9k in extra price. It's less about helping Sleep Talk, but more about allowing all forms of strategy. And if you really want it to be free, so be it.

    Grudge and conserving PP in general. Also, I think there is a challenge for that, or something similar.
     
    Last edited: Dec 10, 2010
  19. Eraizaa-kun

    Eraizaa-kun That guy

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    Well, we couldn't just say that 'cause I think the Move Deleter shouldn't be free. Also, personally, I wouldn't delete Teleport for my Pokemon 'cause then I can't use it in the National Park. It's a fun move for the Park. Splash is also good in contests.

    But, yeah, strategies.

    Also, since you seem to be focusing completely on that move, Sleep Talk will always have risks. You could hit Electivire with Thunder, or maybe use Psychic on Umbreon, or Explosion if you have it, there's also Rest which would fail, maybe you used Swords Dance when you really don't have time to attack again 'cause you have very low HP. There's always a risk.

    Now, back onto the general idea of the Move Deleter.
     
  20. ayotui

    ayotui not a bear

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    cause its fun to win battles with the weakest move possible.