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Terrible art of Turtwig

Discussion in 'Art Gallery' started by Turtwig A, Jul 28, 2013.

  1. Turtwig A

    Turtwig A Stumped

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    I drew a Poliwag here in a pond. If you can read it, my username is in the bottom. This was made in MS Paint and I lack a steady hand, so this isn't that great.

    iFxfa3R.png
     
  2. Dakhem Uaid

    Dakhem Uaid Stoopendous

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    Poliwag:
    Well, this is anatomically correct, at least. Even if some bits are not quite where they should be. Also, there is technically no proof that you didn't find this picture on the internet and just sign it with your name, but I'm inclined to believe you. There is no shading and a token background. The lineart is incredibly sloppy. Its posture is unoriginal. There are strange red flecks in the corner. Sorry, but this gets a 10/100, meaning Poliwag is not caught.
     
  3. TheProtobabe

    TheProtobabe Prototype Babe

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    This curation needs some work, therefore it is considered now voided. Dakhem, I will be sending you a PM. @Turtwing A; @Dakhem Uaid;
     
  4. TheProtobabe

    TheProtobabe Prototype Babe

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    @Turtwing A; Since Dakhem's curation is no longer valid, and he/she has asked to take a break for a while, I'll curate this.

    Curating Poliwag

    Overall

    Overall, I notice right away that you've included a background for a Simple Pokemon along with color, which is great. I do think that it looks a tad messy and that the colors are a bit...monochromatic, but other than that, I'd say this is an average to solid piece of art, especially for MS Paint. The red flecks in the drawing are a bit distracting and I wonder why they're there, as well.

    Dynamics

    Not too much to say here, unfortunately. While I appreciate that you added a background, as simple as it is, this posing seems a bit tired and there's nothing that really 'pops' out at the viewer. I also note some red dots in the image for some reason. I'm not sure why they're there, but you should definitely go back and check your drawings for cleanup as your last step, and make sure everything looks smooth and clean. That way, your images will look professional and nice, and your viewer won't be distracted by something that isn't supposed to be there. I also note that your lines are a bit messy, and while I understand that you used MS Paint and most likely a mouse, I recommend using the line tools and using the curves to make smooth, nice lines. It also looks neat when you vary the line widths, making them thicker around your subject and thinner around details. The smoothness would have made more believable water, a rounded body on Poliwag, and made the swirl lines on his belly much neater.

    Colors/Shading

    You do have some color here, which I appreciate; however, like I said before, it's very monochromatic. You simply have a few shades of blue and a splash of the required other colors for Poliwag, but nothing more. I suggest trying to add some opposing colors on the 'warm' side of the color palette, like red, yellow, and orange to offset the blues in this image. You could possibly accomplish this by throwing in a few Magikarp in the corner or something along those lines.

    Pokemon Accuracy

    Poliwag does indeed look spot-on! Nothing to say here except congratulations on getting the anatomy for this Pokemon completely correct.

    Advice
    1. Try to use dynamic and original poses and angles on your Pokemon.
    2. Give your backgrounds some depth by adding elements, like other Pokemon swimming in the distance, some oceanic rock, seaweed, maybe beach sand, or foam on the water, etc.
    3. Use the color wheel to your advantage and get some 'pop' colors to make the image more interesting.
    4. Find a light source and try to get some shading in there!
    5. Give your objects and subject some texture. Make Poliwag look shiny by adding highlights, make the water look more 'swirly' with a few light lines, etc.
    6. Use tools to your advantage for neater lines, and try varying line widths.

    SCORE

    Since this is a Simple Pokemon, it is graded a bit easier than normal... however, with the dings on points as stated above, I give this a 30/40. This means that Poliwag is not caught. Try following some of my advice and come back again for a re-curation. Good luck, and I hope this was helpful!
     
    Last edited: Aug 2, 2013
  5. Turtwig A

    Turtwig A Stumped

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    This is my second piece of art, this time going for Unown, which is also simple. To make a more believable proof, I put "Turt A" in Unown. The background is a cave, filled with some cave drawings which I managed to freehand. I made this on paint as well.
    [​IMG]
     
  6. Axion

    Axion Metal Trainer

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    @Turtwing A

    Unown

    Color/Form
    Since Unown is black, utilizing a light brown that is quite often affiliated with them allows them to be at home while allowing a nice contrast. However, the cave paintings seem to be too bright, distracting the eye. The cave entrance also does something similar, the color contrasting too sharply and directing the eyes away from the black pokemon. The image has a number of things going on, making it perhaps a bit cluttered and perhaps bottom heavy.

    Pokemon
    The fact that you added more than one shape of unown is commendable, its a nice way to both trademark your work along the bottom as well as show the diversity of the species. THat being said, there are some problems with them. There are many spots where the lines are rather rough, or go beyond the intersection points. The Unown are extremely flat, with no shading/dimensions/shadows to show they are not part of the wall. The two to the sides of the central ! unown are also contorted into sticks, which is somewhat distracting.

    Environment
    You at least added a background to a simple image, which is a good start. However, it lacks much detail beyond the 4 random cave paintings you’ve added, and some very slight shading at the cave entrance. The exterior also lacks detail, except for the potential guess that it is sunrise/sunset due to the color of the sky shown.

    Improvements
    1. Texture on the cave wall and additional lighting/detail should be added to improve scene.
    2. Shading on the unown to give them a dimensional/more realistic look.

    Score
    30/100

    Unown is not caught